17 citations · 33 across the 5 of their papers we have counts for
5 papers
Cardiverse: Harnessing LLMs for Novel Card Game Prototyping
Danrui Li, Sen Zhang, Sam S. Sohn +3
The prototyping of computer games, particularly card games, requires extensive human effort in creative ideation and gameplay evaluation. Recent advances in Large Language Models (…
The Importance of Multimodal Emotion Conditioning and Affect Consistency for Embodied Conversational Agents
Che-Jui Chang, Samuel S. Sohn, Sen Zhang +3
Previous studies regarding the perception of emotions for embodied virtual agents have shown the effectiveness of using virtual characters in conveying emotions through interaction…
Optimizing Indoor Navigation Policies For Spatial Distancing
Xun Zhang, Mathew Schwartz, Muhammad Usman +2
In this paper, we focus on the modification of policies that can lead to movement patterns and directional guidance of occupants, which are represented as agents in a 3D simulation…
Graph-Based Generative Representation Learning of Semantically and Behaviorally Augmented Floorplans
Vahid Azizi, Muhammad Usman, Honglu Zhou +2
Floorplans are commonly used to represent the layout of buildings. In computer aided-design (CAD) floorplans are usually represented in the form of hierarchical graph structures. R…
Interactive Diversity Optimization of Environments
Glen Berseth, Mahyar Khayatkhoei, Brandon Haworth +3
The design of a building requires an architect to balance a wide range of constraints: aesthetic, geometric, usability, lighting, safety, etc. At the same time, there are often a m…