activity
20162026
most citedRecovering 3D Human Mesh from Monocular Images: A Survey

158 citations · 734 across the 53 of their papers we have counts for

collaborators

53 papers

cs.CV2026

Mix3R: Mixing Feed-forward Reconstruction and Generative 3D Priors for Joint Multi-view Aligned 3D Reconstruction and Pose Estimation

Siyou Lin, Zhou Xue, Hongwen Zhang +4

Recent trends in sparse-view 3D reconstruction have taken two different paths: feed-forward reconstruction that predicts pixel-aligned point maps without a complete geometry, and g…

cs.CV2026

SharpTimeGS: Sharp and Stable Dynamic Gaussian Splatting via Lifespan Modulation

Zhanfeng Liao, Jiajun Zhang, Hanzhang Tu +4

Novel view synthesis of dynamic scenes is fundamental to achieving photorealistic 4D reconstruction and immersive visual experiences. Recent progress in Gaussian-based representati…

cs.CV2025

DevilSight: Augmenting Monocular Human Avatar Reconstruction through a Virtual Perspective

Yushuo Chen, Ruizhi Shao, Youxin Pang +4

We present a novel framework to reconstruct human avatars from monocular videos. Recent approaches have struggled either to capture the fine-grained dynamic details from the input…

cs.CV2025

SemanticSplat: Feed-Forward 3D Scene Understanding with Language-Aware Gaussian Fields

Qijing Li, Jingxiang Sun, Liang An +3

Holistic 3D scene understanding, which jointly models geometry, appearance, and semantics, is crucial for applications like augmented reality and robotic interaction. Existing feed…

cs.RO2025

GAF: Gaussian Action Field as a 4D Representation for Dynamic World Modeling in Robotic Manipulation

Ying Chai, Litao Deng, Ruizhi Shao +6

Accurate scene perception is critical for vision-based robotic manipulation. Existing approaches typically follow either a Vision-to-Action (V-A) paradigm, predicting actions direc…

cs.CV2025

MetricHMSR:Metric Human Mesh and Scene Recovery from Monocular Images

Chentao Song, He Zhang, Haolei Yuan +4

We introduce MetricHMSR, a novel framework for recovering metric human meshes and 3D scenes from a single monocular image. Existing methods struggle to recover metric scale due to…

cs.CV2024

ManiVideo: Generating Hand-Object Manipulation Video with Dexterous and Generalizable Grasping

Youxin Pang, Ruizhi Shao, Jiajun Zhang +5

In this paper, we introduce ManiVideo, a novel method for generating consistent and temporally coherent bimanual hand-object manipulation videos from given motion sequences of hand…

cs.CV2024

Stereo-Talker: Audio-driven 3D Human Synthesis with Prior-Guided Mixture-of-Experts

Xiang Deng, Youxin Pang, Xiaochen Zhao +6

This paper introduces Stereo-Talker, a novel one-shot audio-driven human video synthesis system that generates 3D talking videos with precise lip synchronization, expressive body g…

cs.CV2024★ 1 cited

Lodge++: High-quality and Long Dance Generation with Vivid Choreography Patterns

Ronghui Li, Hongwen Zhang, Yachao Zhang +6

We propose Lodge++, a choreography framework to generate high-quality, ultra-long, and vivid dances given the music and desired genre. To handle the challenges in computational eff…

cs.CV2024

ManiDext: Hand-Object Manipulation Synthesis via Continuous Correspondence Embeddings and Residual-Guided Diffusion

Jiajun Zhang, Yuxiang Zhang, Liang An +4

Dynamic and dexterous manipulation of objects presents a complex challenge, requiring the synchronization of hand motions with the trajectories of objects to achieve seamless and p…

cs.CV2024

HHMR: Holistic Hand Mesh Recovery by Enhancing the Multimodal Controllability of Graph Diffusion Models

Mengcheng Li, Hongwen Zhang, Yuxiang Zhang +3

Recent years have witnessed a trend of the deep integration of the generation and reconstruction paradigms. In this paper, we extend the ability of controllable generative models f…

cs.CV2024★ 1 cited

LayGA: Layered Gaussian Avatars for Animatable Clothing Transfer

Siyou Lin, Zhe Li, Zhaoqi Su +3

Animatable clothing transfer, aiming at dressing and animating garments across characters, is a challenging problem. Most human avatar works entangle the representations of the hum…

cs.CV2024

OmniHands: Towards Robust 4D Hand Mesh Recovery via A Versatile Transformer

Dixuan Lin, Yuxiang Zhang, Mengcheng Li +5

In this paper, we introduce OmniHands, a universal approach to recovering interactive hand meshes and their relative movement from monocular or multi-view inputs. Our approach addr…

cs.CV2024★ 1 cited

Lodge: A Coarse to Fine Diffusion Network for Long Dance Generation Guided by the Characteristic Dance Primitives

Ronghui Li, YuXiang Zhang, Yachao Zhang +5

We propose Lodge, a network capable of generating extremely long dance sequences conditioned on given music. We design Lodge as a two-stage coarse to fine diffusion architecture, a…

cs.CV2024

STAF: 3D Human Mesh Recovery from Video with Spatio-Temporal Alignment Fusion

Wei Yao, Hongwen Zhang, Yunlian Sun +1

The recovery of 3D human mesh from monocular images has significantly been developed in recent years. However, existing models usually ignore spatial and temporal information, whic…

cs.CV2023

Ins-HOI: Instance Aware Human-Object Interactions Recovery

Jiajun Zhang, Yuxiang Zhang, Hongwen Zhang +5

Accurately modeling detailed interactions between human/hand and object is an appealing yet challenging task. Current multi-view capture systems are only capable of reconstructing…

cs.CV2023

HHAvatar: Gaussian Head Avatar with Dynamic Hairs

Zhanfeng Liao, Yuelang Xu, Zhe Li +6

Creating high-fidelity 3D head avatars has always been a research hotspot, but it remains a great challenge under lightweight sparse view setups. In this paper, we propose HHAvatar…

cs.CV2023★ 1 cited

FG-MDM: Towards Zero-Shot Human Motion Generation via ChatGPT-Refined Descriptions

Xu Shi, Wei Yao, Chuanchen Luo +3

Recently, significant progress has been made in text-based motion generation, enabling the generation of diverse and high-quality human motions that conform to textual descriptions…

cs.CV2023★ 3 cited

GaussianAvatar: Towards Realistic Human Avatar Modeling from a Single Video via Animatable 3D Gaussians

Liangxiao Hu, Hongwen Zhang, Yuxiang Zhang +4

We present GaussianAvatar, an efficient approach to creating realistic human avatars with dynamic 3D appearances from a single video. We start by introducing animatable 3D Gaussian…

cs.CV2023★ 5 cited

HumanNorm: Learning Normal Diffusion Model for High-quality and Realistic 3D Human Generation

Xin Huang, Ruizhi Shao, Qi Zhang +4

Recent text-to-3D methods employing diffusion models have made significant advancements in 3D human generation. However, these approaches face challenges due to the limitations of…

cs.CV2023

W-HMR: Monocular Human Mesh Recovery in World Space with Weak-Supervised Calibration

Wei Yao, Hongwen Zhang, Yunlian Sun +2

Previous methods for 3D human motion recovery from monocular images often fall short due to reliance on camera coordinates, leading to inaccuracies in real-world applications. The…

cs.CV2023

HAvatar: High-fidelity Head Avatar via Facial Model Conditioned Neural Radiance Field

Xiaochen Zhao, Lizhen Wang, Jingxiang Sun +3

The problem of modeling an animatable 3D human head avatar under light-weight setups is of significant importance but has not been well solved. Existing 3D representations either p…

cs.CV2023

Leveraging Intrinsic Properties for Non-Rigid Garment Alignment

Siyou Lin, Boyao Zhou, Zerong Zheng +2

We address the problem of aligning real-world 3D data of garments, which benefits many applications such as texture learning, physical parameter estimation, generative modeling of…

cs.CV2023★ 16 cited

CaPhy: Capturing Physical Properties for Animatable Human Avatars

Zhaoqi Su, Liangxiao Hu, Siyou Lin +4

We present CaPhy, a novel method for reconstructing animatable human avatars with realistic dynamic properties for clothing. Specifically, we aim for capturing the geometric and ph…