16 citations · 33 across the 13 of their papers we have counts for
13 papers
NL2Contact: Natural Language Guided 3D Hand-Object Contact Modeling with Diffusion Model
Zhongqun Zhang, Hengfei Wang, Ziwei Yu +3
Modeling the physical contacts between the hand and object is standard for refining inaccurate hand poses and generating novel human grasp in 3D hand-object reconstruction. However…
What Do You See in Vehicle? Comprehensive Vision Solution for In-Vehicle Gaze Estimation
Yihua Cheng, Yaning Zhu, Zongji Wang +5
Driver's eye gaze holds a wealth of cognitive and intentional cues crucial for intelligent vehicles. Despite its significance, research on in-vehicle gaze estimation remains limite…
MoST: Motion Style Transformer between Diverse Action Contents
Boeun Kim, Jungho Kim, Hyung Jin Chang +1
While existing motion style transfer methods are effective between two motions with identical content, their performance significantly diminishes when transferring style between mo…
NCRF: Neural Contact Radiance Fields for Free-Viewpoint Rendering of Hand-Object Interaction
Zhongqun Zhang, Jifei Song, Eduardo Pérez-Pellitero +3
Modeling hand-object interactions is a fundamentally challenging task in 3D computer vision. Despite remarkable progress that has been achieved in this field, existing methods stil…
Switching Temporary Teachers for Semi-Supervised Semantic Segmentation
Jaemin Na, Jung-Woo Ha, Hyung Jin Chang +2
The teacher-student framework, prevalent in semi-supervised semantic segmentation, mainly employs the exponential moving average (EMA) to update a single teacher's weights based on…
High-Fidelity Eye Animatable Neural Radiance Fields for Human Face
Hengfei Wang, Zhongqun Zhang, Yihua Cheng +1
Face rendering using neural radiance fields (NeRF) is a rapidly developing research area in computer vision. While recent methods primarily focus on controlling facial attributes s…