2 papers
cs.GR2025
MienCap: Realtime Performance-Based Facial Animation with Live Mood Dynamics
Ye Pan, Ruisi Zhang, Jingying Wang +4
Our purpose is to improve performance-based animation which can drive believable 3D stylized characters that are truly perceptual. By combining traditional blendshape animation tec…
cs.GR2025
Generating real-time detailed ground visualisations from sparse aerial point clouds
Aidan Murray, Eddie Waite, Caleb Ross +4
Building realistic wide scale outdoor 3D content with sufficient visual quality to observe at walking eye level or from driven vehicles is often carried out by large teams of artis…