2 papers
cs.NE2025
Playing Atari Space Invaders with Sparse Cosine Optimized Policy Evolution
Jim O'Connor, Jay B. Nash, Derin Gezgin +1
Evolutionary approaches have previously been shown to be effective learning methods for a diverse set of domains. However, the domain of game-playing poses a particular challenge f…
cs.RO2025
SCOPE for Hexapod Gait Generation
Jim O'Connor, Jay B. Nash, Derin Gezgin +1
Evolutionary methods have previously been shown to be an effective learning method for walking gaits on hexapod robots. However, the ability of these algorithms to evolve an effect…