4 papers
VIFSS: View-Invariant and Figure Skating-Specific Pose Representation Learning for Temporal Action Segmentation
Ryota Tanaka, Tomohiro Suzuki, Keisuke Fujii
Understanding human actions from videos plays a critical role across various domains, including sports analytics. In figure skating, accurately recognizing the type and timing of j…
KASportsFormer: Kinematic Anatomy Enhanced Transformer for 3D Human Pose Estimation on Short Sports Scene Video
Zhuoer Yin, Calvin Yeung, Tomohiro Suzuki +2
Recent transformer based approaches have demonstrated impressive performance in solving real-world 3D human pose estimation problems. Albeit these approaches achieve fruitful resul…
AthleticsPose: Authentic Sports Motion Dataset on Athletic Field and Evaluation of Monocular 3D Pose Estimation Ability
Tomohiro Suzuki, Ryota Tanaka, Calvin Yeung +1
Monocular 3D pose estimation is a promising, flexible alternative to costly motion capture systems for sports analysis. However, its practical application is hindered by two factor…
AthletePose3D: A Benchmark Dataset for 3D Human Pose Estimation and Kinematic Validation in Athletic Movements
Calvin Yeung, Tomohiro Suzuki, Ryota Tanaka +2
Human pose estimation is a critical task in computer vision and sports biomechanics, with applications spanning sports science, rehabilitation, and biomechanical research. While si…