3 papers
cs.CL2026
Rushes: A Human Preference Dataset for Pluralistic Alignment
Michael Xu, Jorge Leandro, Sudha Rao +5
We introduce Rushes, a dataset and benchmark for studying revealed human engagement preferences in interactive narrative environments. Rushes is collected through a game interface…
cs.CL2024
Game Plot Design with an LLM-powered Assistant: An Empirical Study with Game Designers
Seyed Hossein Alavi, Weijia Xu, Nebojsa Jojic +6
We introduce GamePlot, an LLM-powered assistant that supports game designers in crafting immersive narratives for turn-based games, and allows them to test these games through a co…
cs.CL2024
MCPDial: A Minecraft Persona-driven Dialogue Dataset
Seyed Hossein Alavi, Sudha Rao, Ashutosh Adhikari +7
We propose a novel approach that uses large language models (LLMs) to generate persona-driven conversations between Players and Non-Player Characters (NPC) in games. Showcasing the…