3 papers
cs.CV2025
3DGS-LM: Faster Gaussian-Splatting Optimization with Levenberg-Marquardt
Lukas Höllein, Aljaž BožiÄ, Michael Zollhöfer +1
We present 3DGS-LM, a new method that accelerates the reconstruction of 3D Gaussian Splatting (3DGS) by replacing its ADAM optimizer with a tailored Levenberg-Marquardt (LM). Exist…
cs.CV2025
LT3SD: Latent Trees for 3D Scene Diffusion
Quan Meng, Lei Li, Matthias NieÃner +1
We present LT3SD, a novel latent diffusion model for large-scale 3D scene generation. Recent advances in diffusion models have shown impressive results in 3D object generation, but…
cs.CV2024
PrEditor3D: Fast and Precise 3D Shape Editing
Ziya Erkoç, Can Gümeli, Chaoyang Wang +5
We propose a training-free approach to 3D editing that enables the editing of a single shape within a few minutes. The edited 3D mesh aligns well with the prompts, and remains iden…