3 papers
cs.CV2025
Seam360GS: Seamless 360° Gaussian Splatting from Real-World Omnidirectional Images
Changha Shin, Woong Oh Cho, Seon Joo Kim
360-degree visual content is widely shared on platforms such as YouTube and plays a central role in virtual reality, robotics, and autonomous navigation. However, consumer-grade du…
cs.CV2025
4D Scaffold Gaussian Splatting with Dynamic-Aware Anchor Growing for Efficient and High-Fidelity Dynamic Scene Reconstruction
Woong Oh Cho, In Cho, Seoha Kim +3
Modeling dynamic scenes through 4D Gaussians offers high visual fidelity and fast rendering speeds, but comes with significant storage overhead. Recent approaches mitigate this cos…
cs.CV2024
Hierarchically Structured Neural Bones for Reconstructing Animatable Objects from Casual Videos
Subin Jeon, In Cho, Minsu Kim +2
We propose a new framework for creating and easily manipulating 3D models of arbitrary objects using casually captured videos. Our core ingredient is a novel hierarchy deformation…