2 papers
cs.CV2025
Adam SLAM - the last mile of camera calibration with 3DGS
Matthieu Gendrin, Stéphane Pateux, Xiaoran Jiang +2
The quality of the camera calibration is of major importance for evaluating progresses in novel view synthesis, as a 1-pixel error on the calibration has a significant impact on th…
cs.CV2025
BOGausS: Better Optimized Gaussian Splatting
Stéphane Pateux, Matthieu Gendrin, Luce Morin +2
3D Gaussian Splatting (3DGS) proposes an efficient solution for novel view synthesis. Its framework provides fast and high-fidelity rendering. Although less complex than other solu…