5 papers
BloomScene: Lightweight Structured 3D Gaussian Splatting for Crossmodal Scene Generation
Xiaolu Hou, Mingcheng Li, Dingkang Yang +7
With the widespread use of virtual reality applications, 3D scene generation has become a new challenging research frontier. 3D scenes have highly complex structures and need to en…
PhysHand: A Hand Simulation Model with Physiological Geometry, Physical Deformation, and Accurate Contact Handling
Mingyang Sun, Dongliang Kou, Ruisheng Yuan +7
In virtual Hand-Object Interaction (HOI) scenarios, the authenticity of the hand's deformation is important to immersive experience, such as natural manipulation or tactile feedbac…
MaskBEV: Towards A Unified Framework for BEV Detection and Map Segmentation
Xiao Zhao, Xukun Zhang, Dingkang Yang +4
Accurate and robust multimodal multi-task perception is crucial for modern autonomous driving systems. However, current multimodal perception research follows independent paradigms…
HybridOcc: NeRF Enhanced Transformer-based Multi-Camera 3D Occupancy Prediction
Xiao Zhao, Bo Chen, Mingyang Sun +7
Vision-based 3D semantic scene completion (SSC) describes autonomous driving scenes through 3D volume representations. However, the occlusion of invisible voxels by scene surfaces…
Correlation-Decoupled Knowledge Distillation for Multimodal Sentiment Analysis with Incomplete Modalities
Mingcheng Li, Dingkang Yang, Xiao Zhao +7
Multimodal sentiment analysis (MSA) aims to understand human sentiment through multimodal data. Most MSA efforts are based on the assumption of modality completeness. However, in r…