most citedVRMM: A Volumetric Relightable Morphable Head Model

8 citations · 20 across the 16 of their papers we have counts for

collaborators

16 papers

cs.CV2024

HumanCoser: Layered 3D Human Generation via Semantic-Aware Diffusion Model

Yi Wang, Jian Ma, Ruizhi Shao +3

This paper aims to generate physically-layered 3D humans from text prompts. Existing methods either generate 3D clothed humans as a whole or support only tight and simple clothing…

cs.CV2024

4Dynamic: Text-to-4D Generation with Hybrid Priors

Yu-Jie Yuan, Leif Kobbelt, Jiwen Liu +4

Due to the fascinating generative performance of text-to-image diffusion models, growing text-to-3D generation works explore distilling the 2D generative priors into 3D, using the…

cs.CV2024

Fusion of Short-term and Long-term Attention for Video Mirror Detection

Mingchen Xu, Jing Wu, Yukun Lai +1

Techniques for detecting mirrors from static images have witnessed rapid growth in recent years. However, these methods detect mirrors from single input images. Detecting mirrors f…

cs.CV2024

SuperSVG: Superpixel-based Scalable Vector Graphics Synthesis

Teng Hu, Ran Yi, Baihong Qian +3

SVG (Scalable Vector Graphics) is a widely used graphics format that possesses excellent scalability and editability. Image vectorization, which aims to convert raster images to SV…

cs.CV2024

Texture-GS: Disentangling the Geometry and Texture for 3D Gaussian Splatting Editing

Tian-Xing Xu, Wenbo Hu, Yu-Kun Lai +2

3D Gaussian splatting, emerging as a groundbreaking approach, has drawn increasing attention for its capabilities of high-fidelity reconstruction and real-time rendering. However,…

cs.GR20243 cited

Mesh-based Gaussian Splatting for Real-time Large-scale Deformation

Lin Gao, Jie Yang, Bo-Tao Zhang +4

Neural implicit representations, including Neural Distance Fields and Neural Radiance Fields, have demonstrated significant capabilities for reconstructing surfaces with complicate…