3 papers
cs.LG2026
Multi-Task Learning for Heterogeneous Prediction from Video Game State with Transfer Learning
Jonas Peché, Aliaksei Tsishurou, Alexander Zap +1
Multi-task learning (MTL) is a promising approach for prediction tasks derived from video game state data, as modern game telemetry provides multiple related supervision signals fr…
cs.CV2025
A Multimodal Architecture for Endpoint Position Prediction in Team-based Multiplayer Games
Jonas Peche, Aliaksei Tsishurou, Alexander Zap +1
Understanding and predicting player movement in multiplayer games is crucial for achieving use cases such as player-mimicking bot navigation, preemptive bot control, strategy recom…
cs.HC2025
Where are the Frontlines? A Visualization Approach for Map Control in Team-Based Games
Jonas Peché, Aliaksei Tsishurou, Alexander Zap +1
A central area of interest in many competitive online games is spatial behavior which due to its complexity can be difficult to visualize. Such behaviors of interest include not on…