2 papers
cs.RO2026
GS-Agent: Creating 4D Physical Worlds With Generative Simulation
Hongxin Zhang, Chunru Lin, Junyan Li +3
Creating dynamic and physically realistic 4D worlds from natural language descriptions is both fascinating and challenging. Traditional computer graphics methods rely on manual cre…
cs.CV2025
Articulate AnyMesh: Open-Vocabulary 3D Articulated Objects Modeling
Xiaowen Qiu, Jincheng Yang, Yian Wang +5
3D articulated objects modeling has long been a challenging problem, since it requires to capture both accurate surface geometries and semantically meaningful and spatially precise…