collaborators

5 papers

cs.GR2025

PaMO: Parallel Mesh Optimization for Intersection-Free Low-Poly Modeling on the GPU

Seonghun Oh, Xiaodi Yuan, Xinyue Wei +4

Reducing the triangle count in complex 3D models is a basic geometry preprocessing step in graphics pipelines such as efficient rendering and interactive editing. However, most exi…

cs.RO2025

ManiSkill3: GPU Parallelized Robotics Simulation and Rendering for Generalizable Embodied AI

Stone Tao, Fanbo Xiang, Arth Shukla +20

Simulation has enabled unprecedented compute-scalable approaches to robot learning. However, many existing simulation frameworks typically support a narrow range of scenes/tasks an…

cs.CV2025

NeuManifold: Neural Watertight Manifold Reconstruction with Efficient and High-Quality Rendering Support

Xinyue Wei, Fanbo Xiang, Sai Bi +4

We present a method for generating high-quality watertight manifold meshes from multi-view input images. Existing volumetric rendering methods are robust in optimization but tend t…

cs.CV2024

Point-SAM: Promptable 3D Segmentation Model for Point Clouds

Yuchen Zhou, Jiayuan Gu, Tung Yen Chiang +2

The development of 2D foundation models for image segmentation has been significantly advanced by the Segment Anything Model (SAM). However, achieving similar success in 3D models…

cs.RO2024

Part-Guided 3D RL for Sim2Real Articulated Object Manipulation

Pengwei Xie, Rui Chen, Siang Chen +6

Manipulating unseen articulated objects through visual feedback is a critical but challenging task for real robots. Existing learning-based solutions mainly focus on visual afforda…