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M. Gendrin

3 papers hereh-index 316 citations15 works total

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author position
  • first author2
  • middle author1

Across the 3 of 3 papers where every author was matched, so the position is known.

fields
  • cs.CV3

identity via Semantic Scholar / OpenAlex

collaborators

3 papers

cs.CV2025

3DOF+Quantization: 3DGS quantization for large scenes with limited Degrees of Freedom

Matthieu Gendrin, Stéphane Pateux, Théo Ladune

3D Gaussian Splatting (3DGS) is a major breakthrough in 3D scene reconstruction. With a number of views of a given object or scene, the algorithm trains a model composed of 3D gaus…

cs.CV2025

Adam SLAM - the last mile of camera calibration with 3DGS

Matthieu Gendrin, Stéphane Pateux, Xiaoran Jiang +2

The quality of the camera calibration is of major importance for evaluating progresses in novel view synthesis, as a 1-pixel error on the calibration has a significant impact on th…

cs.CV2025

BOGausS: Better Optimized Gaussian Splatting

Stéphane Pateux, Matthieu Gendrin, Luce Morin +2

3D Gaussian Splatting (3DGS) proposes an efficient solution for novel view synthesis. Its framework provides fast and high-fidelity rendering. Although less complex than other solu…

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