activity
20242026
collaborators

7 papers

cs.HC2026

Cyber-Physical Systems for Accessibility and Ability Augmentation: Bridging Diverse Communities

Shuchang Xu, Riku Arakawa, Mina Huh +11

The powerful convergence of wearables, robotics, extended reality, and smart environments is expanding the design space for cyber-physical systems (CPS) that support and augment hu…

cs.HC2025

Understanding the Video Content Creation Journey of Creators with Sensory Impairment in Kenya

Lan Xiao, Maryam Bandukda, Franklin Mingzhe Li +2

Video content creation offers vital opportunities for expression and participation, yet remains largely inaccessible to creators with sensory impairments, especially in low-resourc…

cs.HC2025

Understanding How Visually Impaired Players Socialize in Mobile Games

Zihe Ran, Xiyu Li, Qing Xiao +3

Mobile games are becoming a vital medium for social interaction, offering a platform that transcends geographical boundaries. An increasing number of visually impaired individuals…

cs.HC2025

PANDA: Parkinson's Assistance and Notification Driving Aid

Tianyang Wen, Xucheng Zhang, Zhirong Wan +8

Parkinson's Disease (PD) significantly impacts driving abilities, often leading to early driving cessation or accidents due to reduced motor control and increasing reaction times.…

cs.HC2025

SpellRing: Recognizing Continuous Fingerspelling in American Sign Language using a Ring

Hyunchul Lim, Nam Anh Dang, Dylan Lee +8

Fingerspelling is a critical part of American Sign Language (ASL) recognition and has become an accessible optional text entry method for Deaf and Hard of Hearing (DHH) individuals…

cs.HC2025

How Users Who are Blind or Low Vision Play Mobile Games: Perceptions, Challenges, and Strategies

Zihe Ran, Xiyu Li, Qing Xiao +4

As blind and low-vision (BLV) players engage more deeply with games, accessibility features have become essential. While some research has explored tools and strategies to enhance…