most citedQuickSkill: Novice Skill Estimation in Online Multiplayer Games

17 citations · 20 across the 5 of their papers we have counts for

collaborators

5 papers

cs.LG2024

Hadamard Adapter: An Extreme Parameter-Efficient Adapter Tuning Method for Pre-trained Language Models

Yuyan Chen, Qiang Fu, Ge Fan +6

Recent years, Pre-trained Language models (PLMs) have swept into various fields of artificial intelligence and achieved great success. However, most PLMs, such as T5 and GPT3, have…

cs.CL2024

Hallucination Detection: Robustly Discerning Reliable Answers in Large Language Models

Yuyan Chen, Qiang Fu, Yichen Yuan +6

Large Language Models (LLMs) have gained widespread adoption in various natural language processing tasks, including question answering and dialogue systems. However, a major drawb…

cs.CL20242 cited

MAPO: Boosting Large Language Model Performance with Model-Adaptive Prompt Optimization

Yuyan Chen, Zhihao Wen, Ge Fan +6

Prompt engineering, as an efficient and effective way to leverage Large Language Models (LLM), has drawn a lot of attention from the research community. The existing research prima…

cs.HC20241 cited

CUPID: Improving Battle Fairness and Position Satisfaction in Online MOBA Games with a Re-matchmaking System

Ge Fan, Chaoyun Zhang, Kai Wang +3

The multiplayer online battle arena (MOBA) genre has gained significant popularity and economic success, attracting considerable research interest within the Human-Computer Interac…

cs.LG202217 cited

QuickSkill: Novice Skill Estimation in Online Multiplayer Games

Chaoyun Zhang, Kai Wang, Hao Chen +4

Matchmaking systems are vital for creating fair matches in online multiplayer games, which directly affects players' satisfactions and game experience. Most of the matchmaking syst…