From the 1 of 5 linked papers with an AI index.
5 papers
Texture++: Elevating 3D Asset Texture Resolution with a Region-Aware Diffusion Model
Shuaiwei Wang, Shi Li, Jieting Xu +4
Numerous 3D assets are discarded due to low texture resolution, while current super-resolution models ignore texture maps and focus on natural images. An efficient and generalizabl…
HIVE-3D: Hierarchical Voxel Enhancement for High-Quality 3D Scene Generation
Bin Zang, Wenting Zheng, Xiaoliang Luo +8
The paper presents HIVE-3D, a method that generates high-quality 3D scenes from a single image by building a hierarchical component tree and applying voxel super‑resolution to prog…
Fuse3D: Generating 3D Assets Controlled by Multi-Image Fusion
Xuancheng Jin, Rengan Xie, Wenting Zheng +3
Recently, generating 3D assets with the control of condition images has achieved impressive quality. However, existing 3D generation methods are limited to handling a single contro…
LDM: Large Tensorial SDF Model for Textured Mesh Generation
Rengan Xie, Wenting Zheng, Kai Huang +5
Previous efforts have managed to generate production-ready 3D assets from text or images. However, these methods primarily employ NeRF or 3D Gaussian representations, which are not…
HR Human: Modeling Human Avatars with Triangular Mesh and High-Resolution Textures from Videos
Qifeng Chen, Rengan Xie, Kai Huang +4
Recently, implicit neural representation has been widely used to generate animatable human avatars. However, the materials and geometry of those representations are coupled in the…