activity
20212024
most citedZero-Shot Scene Graph Generation via Triplet Calibration and Reduction

3 citations · 10 across the 11 of their papers we have counts for

collaborators

11 papers

cs.CV20241 cited

MutDet: Mutually Optimizing Pre-training for Remote Sensing Object Detection

Ziyue Huang, Yongchao Feng, Qingjie Liu +1

Detection pre-training methods for the DETR series detector have been extensively studied in natural scenes, e.g., DETReg. However, the detection pre-training remains unexplored in…

cs.CV2024

AdaLog: Post-Training Quantization for Vision Transformers with Adaptive Logarithm Quantizer

Zhuguanyu Wu, Jiaxin Chen, Hanwen Zhong +2

Vision Transformer (ViT) has become one of the most prevailing fundamental backbone networks in the computer vision community. Despite the high accuracy, deploying it in real appli…

cs.CV2024

FSD-BEV: Foreground Self-Distillation for Multi-view 3D Object Detection

Zheng Jiang, Jinqing Zhang, Yanan Zhang +4

Although multi-view 3D object detection based on the Bird's-Eye-View (BEV) paradigm has garnered widespread attention as an economical and deployment-friendly perception solution f…

cs.CV2024

Semantic Enhanced Few-shot Object Detection

Zheng Wang, Yingjie Gao, Qingjie Liu +1

Few-shot object detection~(FSOD), which aims to detect novel objects with limited annotated instances, has made significant progress in recent years. However, existing methods stil…

cs.CV2024

Leveraging Predicate and Triplet Learning for Scene Graph Generation

Jiankai Li, Yunhong Wang, Xiefan Guo +2

Scene Graph Generation (SGG) aims to identify entities and predict the relationship triplets \textit{\textless subject, predicate, object\textgreater } in visual scenes. Given the…

cs.CV2024

3D Face Modeling via Weakly-supervised Disentanglement Network joint Identity-consistency Prior

Guohao Li, Hongyu Yang, Di Huang +1

Generative 3D face models featuring disentangled controlling factors hold immense potential for diverse applications in computer vision and computer graphics. However, previous 3D…