2 citations · 3 across the 4 of their papers we have counts for
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cs.GR2017
Full-Body Locomotion Reconstruction of Virtual Characters Using a Single IMU
Christos Mousas
This paper presents a method of reconstructing full-body locomotion sequences for virtual characters in real-time, using data from a single inertial measurement unit (IMU). This pr…
cs.GR2017★ 1 cited
Towards Developing an Easy-To-Use Scripting Environment for Animating Virtual Characters
Christos Mousas
This paper presents the three scripting commands and main functionalities of a novel character animation environment called CHASE. CHASE was developed for enabling inexperienced pr…