activity
20172020
most citedThe Game Imitation: Deep Supervised Convolutional Networks for Quick Video Game AI

13 citations · 22 across the 2 of their papers we have counts for

collaborators

5 papers

cs.LG2020

Just Pick a Sign: Optimizing Deep Multitask Models with Gradient Sign Dropout

Zhao Chen, Jiquan Ngiam, Yanping Huang +4

The vast majority of deep models use multiple gradient signals, typically corresponding to a sum of multiple loss terms, to update a shared set of trainable weights. However, these…

cs.CV20199 cited

DeepPerimeter: Indoor Boundary Estimation from Posed Monocular Sequences

Ameya Phalak, Zhao Chen, Darvin Yi +3

We present DeepPerimeter, a deep learning based pipeline for inferring a full indoor perimeter (i.e. exterior boundary map) from a sequence of posed RGB images. Our method relies o…

cs.LG2018

Gradient Adversarial Training of Neural Networks

Ayan Sinha, Zhao Chen, Vijay Badrinarayanan +1

We propose gradient adversarial training, an auxiliary deep learning framework applicable to different machine learning problems. In gradient adversarial training, we leverage a pr…

cs.CV2018

Estimating Depth from RGB and Sparse Sensing

Zhao Chen, Vijay Badrinarayanan, Gilad Drozdov +1

We present a deep model that can accurately produce dense depth maps given an RGB image with known depth at a very sparse set of pixels. The model works simultaneously for both ind…

cs.CV201713 cited

The Game Imitation: Deep Supervised Convolutional Networks for Quick Video Game AI

Zhao Chen, Darvin Yi

We present a vision-only model for gaming AI which uses a late integration deep convolutional network architecture trained in a purely supervised imitation learning context. Althou…