127 citations · 419 across the 21 of their papers we have counts for
22 papers
High-Performance Real-Time Implicit Strand-Based Hair Rendering via Software Rasterization
Lukas Lipp, Adrian Jarabo, Michael Wimmer +1
In this work we propose an efficient deferred software rasterization pipeline for real-time rendering of strand-based hair using hair meshes. Hair plays a crucial role in creating…
Spectral Subsurface Scattering from RGB via Biophysical Skin Inversion
Carlos Aliaga, Adrian Jarabo
In this paper we present a spectral optical inversion for skin for path tracing-based rendering of subsurface scattering. Skin is a complex multilayered medium, with appearance det…
Wispy to Voluminous: Prior-free Multi-view Capture of Strand-level Facial Hair
Jaeseong Lee, Giljoo Nam, Adrian Jarabo +1
Facial hair is a defining trait of personal identity, yet remains a critical bottleneck for digital avatars. Recent volumetric methods achieve photorealism but bake hair into the u…
A comprehensive study of time-of-flight non-line-of-sight imaging
Julio Marco, Adrian Jarabo, Ji Hyun Nam +3
Time-of-Flight non-line-of-sight (ToF NLOS) imaging techniques provide state-of-the-art reconstructions of scenes hidden around corners by inverting the optical path of indirect ph…
Beyond Positional Encoding: A 5D Spatio-Directional Hash Encoding
Philippe Weier, Lukas Bode, Philipp Slusallek +2
In this work, we propose a new spatio-directional neural encoding that is compact and efficient, and supports all-frequency signals in both space and direction. Current learnable e…
Generalized non-exponential Gaussian splatting
Sébastien Speierer, Adrian Jarabo
In this work we generalize 3D Gaussian splatting (3DGS) to a wider family of physically-based alpha-blending operators. 3DGS has become the standard de-facto for radiance field ren…
Don't Splat your Gaussians: Volumetric Ray-Traced Primitives for Modeling and Rendering Scattering and Emissive Media
Jorge Condor, Sebastien Speierer, Lukas Bode +4
Efficient scene representations are essential for many computer graphics applications. A general unified representation that can handle both surfaces and volumes simultaneously, re…
Non-line-of-sight imaging in the presence of scattering media using phasor fields
Pablo Luesia, Miguel Crespo, Adrian Jarabo +1
Non-line-of-sight (NLOS) imaging aims to reconstruct partially or completely occluded scenes. Recent approaches have demonstrated high-quality reconstructions of complex scenes wit…
A Learned Radiance-Field Representation for Complex Luminaires
Jorge Condor, Adrián Jarabo
We propose an efficient method for rendering complex luminaires using a high-quality octree-based representation of the luminaire emission. Complex luminaires are a particularly ch…
Differentiable Transient Rendering
Shinyoung Yi, Donggun Kim, Kiseok Choi +3
Recent differentiable rendering techniques have become key tools to tackle many inverse problems in graphics and vision. Existing models, however, assume steady-state light transpo…
Virtual Light Transport Matrices for Non-Line-Of-Sight Imaging
Julio Marco, Adrian Jarabo, Ji Hyun Nam +4
The light transport matrix (LTM) is an instrumental tool in line-of-sight (LOS) imaging, describing how light interacts with the scene and enabling applications such as relighting…
Primary-Space Adaptive Control Variates using Piecewise-Polynomial Approximations
Miguel Crespo, Felix Bernal, Adrian Jarabo +1
We present an unbiased numerical integration algorithm that handles both low-frequency regions and high frequency details of multidimensional integrals. It combines quadrature and…
Virtual Wave Optics for Non-Line-of-Sight Imaging
Xiaochun Liu, Ibón Guillén, Marco La Manna +6
Non-Line-of-Sight (NLOS) imaging allows to observe objects partially or fully occluded from direct view, by analyzing indirect diffuse reflections off a secondary, relay surface. D…
Progressive Transient Photon Beams
Julio Marco, Ibón Guillén, Wojciech Jarosz +2
In this work we introduce a novel algorithm for transient rendering in participating media. Our method is consistent, robust, and is able to generate animations of time-resolved li…
DeepToF: Off-the-Shelf Real-Time Correction of Multipath Interference in Time-of-Flight Imaging
Julio Marco, Quercus Hernandez, Adolfo Muñoz +5
Time-of-flight (ToF) imaging has become a widespread technique for depth estimation, allowing affordable off-the-shelf cameras to provide depth maps in real time. However, multipat…
Second-Order Occlusion-Aware Volumetric Radiance Caching
Julio Marco, Adrian Jarabo, Wojciech Jarosz +1
We present a second-order gradient analysis of light transport in participating media and use this to develop an improved radiance caching algorithm for volumetric light transport.…
Area-preserving parameterizations for spherical ellipses
Ibón Guillén, Carlos Ureña, Alan King +4
We present new methods for uniformly sampling the solid angle subtended by a disk. To achieve this, we devise two novel area-preserving mappings from the unit square to a…
Analyzing Interfaces and Workflows for Light Field Editing
Marta Ortin, Adrian Jarabo, Belen Masia +1
With the increasing number of available consumer light field cameras, such as Lytro TM, Raytrix TM, or Pelican Imaging TM, this new form of photography is progressively becoming mo…
A Radiative Transfer Framework for Spatially-Correlated Materials
Adrian Jarabo, Carlos Aliaga, Diego Gutierrez
We introduce a non-exponential radiative framework that takes into account the local spatial correlation of scattering particles in a medium. Most previous works in graphics have i…
Fast Back-Projection for Non-Line of Sight Reconstruction
Victor Arellano, Diego Gutierrez, Adrian Jarabo
Recent works have demonstrated non-line of sight (NLOS) reconstruction by using the time-resolved signal frommultiply scattered light. These works combine ultrafast imaging systems…
A Computational Model of a Single-Photon Avalanche Diode Sensor for Transient Imaging
Quercus Hernandez, Diego Gutierrez, Adrian Jarabo
Single-Photon Avalanche Diodes (SPAD) are affordable photodetectors, capable to collect extremely fast low-energy events, due to their single-photon sensibility. This makes them ve…
Recent Advances in Transient Imaging: A Computer Graphics and Vision Perspective
Adrian Jarabo, Belen Masia, Julio Marco +1
Transient imaging has recently made a huge impact in the computer graphics and computer vision fields. By capturing, reconstructing, or simulating light transport at extreme tempor…