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20172025
most citedSecurity, Privacy and Safety Risk Assessment for Virtual Reality Learning Environment Applications

52 citations · 194 across the 34 of their papers we have counts for

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6 papers · 1 filter

cs.HC2025★ 4 cited

PILAR: Personalizing Augmented Reality Interactions with LLM-based Human-Centric and Trustworthy Explanations for Daily Use Cases

Ripan Kumar Kundu, Istiak Ahmed, Khaza Anuarul Hoque

Artificial intelligence (AI)-driven augmented reality (AR) systems are becoming increasingly integrated into daily life, and with this growth comes a greater need for explainabilit…

cs.HC2024

Mazed and Confused: A Dataset of Cybersickness, Working Memory, Mental Load, Physical Load, and Attention During a Real Walking Task in VR

Jyotirmay Nag Setu, Joshua M Le, Ripan Kumar Kundu +5

Virtual Reality (VR) is quickly establishing itself in various industries, including training, education, medicine, and entertainment, in which users are frequently required to car…

cs.HC2023

LiteVR: Interpretable and Lightweight Cybersickness Detection using Explainable AI

Ripan Kumar Kundu, Rifatul Islam, John Quarles +1

Cybersickness is a common ailment associated with virtual reality (VR) user experiences. Several automated methods exist based on machine learning (ML) and deep learning (DL) to de…

cs.HC2022

TruVR: Trustworthy Cybersickness Detection using Explainable Machine Learning

Ripan Kumar Kundu, Rifatul Islam, Prasad Calyam +1

Cybersickness can be characterized by nausea, vertigo, headache, eye strain, and other discomforts when using virtual reality (VR) systems. The previously reported machine learning…

cs.HC2021

Rule-based Adaptations to Control Cybersickness in Social Virtual Reality Learning Environments

Samaikya Valluripally, Vaibhav Akashe, Michael Fisher +3

Social virtual reality learning environments (VRLEs) provide immersive experience to users with increased accessibility to remote learning. Lack of maintaining high-performance and…

cs.HC2018★ 52 cited

Security, Privacy and Safety Risk Assessment for Virtual Reality Learning Environment Applications

Aniket Gulhane, Akhil Vyas, Reshmi Mitra +5

Social Virtual Reality based Learning Environments (VRLEs) such as vSocial render instructional content in a three-dimensional immersive computer experience for training youth with…