17 citations · 21 across the 4 of their papers we have counts for
4 papers
Localized kernel gradient correction for SPH simulations of water wave propagation
Lennart Justin Schulze, Vito Zago, Giuseppe Bilotta +1
Basic Smoothed Particle Hydrodynamics (SPH) models exhibit excessive, numerical dissipation in the simulation of water wave propagation. This can be remedied using higher-order app…
Fast, feature-rich weakly-compressible SPH on GPU: coding strategies and compiler choices
Giuseppe Bilotta, Vito Zago, Alexis Hérault +2
GPUSPH was the first implementation of the weakly-compressible Smoothed Particle Hydrodynamics method to run entirely on GPU using CUDA. Version 5, released in June 2018, features…
A numerically robust, parallel-friendly variant of BiCGSTAB for the semi-implicit integration of the viscous term in Smoothed Particle Hydrodynamics
Giuseppe Bilotta, Vito Zago, Veronica Centorrino +4
Implicit integration of the viscous term can significantly improve performance in computational fluid dynamics for highly viscous fluids such as lava. We show improvements over our…
Behavior of Oil under Breaking Waves by a Two-phase SPH Model
Zhangping Wei, Huabin Shi, Cheng Li +3
A two-phase Smoothed Particle Hydrodynamics (SPH) model has been developed on the basis of GPUSPH, which is an open-source implementation of the weakly compressible SPH method on g…