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cs.AI2026
CubePart: An Open-Vocabulary Part-Controllable 3D Generator
Yiheng Zhu, Kangle Deng, Jean-Philippe Fauconnier +9
Interactive 3D assets used in games and simulation are typically decomposed into specific semantic parts to support animation, physics, and scripted behaviors, yet most generative…
cs.AI2026
View-oriented Conversation Compiler for Agent Trace Analysis
Lvmin Zhang, Maneesh Agrawala
We observe that an agent trace is a structured document. A coding agent session contains user turns, assistant text, chain of thought blocks, tool calls, tool results, subagent inv…