812 citations · 815 across the 3 of their papers we have counts for
5 papers
Discovering Imperfectly Observable Adversarial Actions using Anomaly Detection
Olga Petrova, Karel Durkota, Galina Alperovich +4
Anomaly detection is a method for discovering unusual and suspicious behavior. In many real-world scenarios, the examined events can be directly linked to the actions of an adversa…
Classification with Costly Features as a Sequential Decision-Making Problem
Jaromír Janisch, Tomáš Pevný, Viliam Lisý
This work focuses on a specific classification problem, where the information about a sample is not readily available, but has to be acquired for a cost, and there is a per-sample…
Problems with the EFG formalism: a solution attempt using observations
Vojtěch Kovařík, Viliam Lisý
We argue that the extensive-form game (EFG) model isn't powerful enough to express all important aspects of imperfect information games, such as those related to decomposition and…
Monte Carlo Continual Resolving for Online Strategy Computation in Imperfect Information Games
Michal Sustr, Vojtech Kovarik, Viliam Lisy
Online game playing algorithms produce high-quality strategies with a fraction of memory and computation required by their offline alternatives. Continual Resolving (CR) is a recen…
DeepStack: Expert-Level Artificial Intelligence in No-Limit Poker
Matej Moravčík, Martin Schmid, Neil Burch +7
Artificial intelligence has seen several breakthroughs in recent years, with games often serving as milestones. A common feature of these games is that players have perfect informa…