68 citations · 139 across the 14 of their papers we have counts for
6 papers · 1 filter
Genie: Generative Interactive Environments
Jake Bruce, Michael Dennis, Ashley Edwards +22
We introduce Genie, the first generative interactive environment trained in an unsupervised manner from unlabelled Internet videos. The model can be prompted to generate an endless…
Lossless Adaptation of Pretrained Vision Models For Robotic Manipulation
Mohit Sharma, Claudio Fantacci, Yuxiang Zhou +4
Recent works have shown that large models pretrained on common visual learning tasks can provide useful representations for a wide range of specialized perception problems, as well…
Semi-supervised reward learning for offline reinforcement learning
Ksenia Konyushkova, Konrad Zolna, Yusuf Aytar +4
In offline reinforcement learning (RL) agents are trained using a logged dataset. It appears to be the most natural route to attack real-life applications because in domains such a…
Offline Learning from Demonstrations and Unlabeled Experience
Konrad Zolna, Alexander Novikov, Ksenia Konyushkova +6
Behavior cloning (BC) is often practical for robot learning because it allows a policy to be trained offline without rewards, by supervised learning on expert demonstrations. Howev…
One-Shot High-Fidelity Imitation: Training Large-Scale Deep Nets with RL
Tom Le Paine, Sergio Gómez Colmenarejo, Ziyu Wang +8
Humans are experts at high-fidelity imitation -- closely mimicking a demonstration, often in one attempt. Humans use this ability to quickly solve a task instance, and to bootstrap…
Playing hard exploration games by watching YouTube
Yusuf Aytar, Tobias Pfaff, David Budden +3
Deep reinforcement learning methods traditionally struggle with tasks where environment rewards are particularly sparse. One successful method of guiding exploration in these domai…