activity
20162026
most citedSHREC 2021: Track on Skeleton-based Hand Gesture Recognition in the Wild

2 citations · 6 across the 17 of their papers we have counts for

collaborators

23 papers

cs.CV2026

BoltNet: An Ultra-Lightweight Convolutional Network for On-Device Plant Species Identification

Daniel Rossi, Guido Borghi, Roberto Vezzani

Automated plant species identification from citizen-science imagery is an established, demanding fine-grained recognition problem: large taxonomic label spaces, visually similar sp…

cs.CV2026

SnapPose3D: Diffusion-Based Single-Frame 2D-to-3D Lifting of Human Poses

Alessandro Simoni, Riccardo Catalini, Davide Di Nucci +6

Depth ambiguity and joint uncertainty are the two main obstacles in obtaining accurate human pose predictions by 2D-to-3D lifting methods proposed in the literature. In particular,…

cs.CV2026

GazeD: Context-Aware Diffusion for Accurate 3D Gaze Estimation

Riccardo Catalini, Davide Di Nucci, Guido Borghi +5

We introduce GazeD, a new 3D gaze estimation method that jointly provides 3D gaze and human pose from a single RGB image. Leveraging the ability of diffusion models to deal with un…

cs.NI2025

RI-PIENO -- Revised and Improved Petrol-Filling Itinerary Estimation aNd Optimization

Marco Savarese, Antonio De Blasi, Carmine Zaccagnino +4

Efficient energy provisioning is a fundamental requirement for modern transportation systems, making refueling path optimization a critical challenge. Existing solutions often focu…

cs.CV2025

BRUM: Robust 3D Vehicle Reconstruction from 360 Sparse Images

Davide Di Nucci, Matteo Tomei, Guido Borghi +3

Accurate 3D reconstruction of vehicles is vital for applications such as vehicle inspection, predictive maintenance, and urban planning. Existing methods like Neural Radiance Field…

cs.CV2025★ 1 cited

TakuNet: an Energy-Efficient CNN for Real-Time Inference on Embedded UAV systems in Emergency Response Scenarios

Daniel Rossi, Guido Borghi, Roberto Vezzani

Designing efficient neural networks for embedded devices is a critical challenge, particularly in applications requiring real-time performance, such as aerial imaging with drones a…

cs.CV2024★ 1 cited

Depth-based Privileged Information for Boosting 3D Human Pose Estimation on RGB

Alessandro Simoni, Francesco Marchetti, Guido Borghi +6

Despite the recent advances in computer vision research, estimating the 3D human pose from single RGB images remains a challenging task, as multiple 3D poses can correspond to the…

cs.CV2024

KRONC: Keypoint-based Robust Camera Optimization for 3D Car Reconstruction

Davide Di Nucci, Alessandro Simoni, Matteo Tomei +3

The three-dimensional representation of objects or scenes starting from a set of images has been a widely discussed topic for years and has gained additional attention after the di…

cs.CV2023

3D Pose Nowcasting: Forecast the Future to Improve the Present

Alessandro Simoni, Francesco Marchetti, Guido Borghi +4

Technologies to enable safe and effective collaboration and coexistence between humans and robots have gained significant importance in the last few years. A critical component use…

cs.CV2023

CarPatch: A Synthetic Benchmark for Radiance Field Evaluation on Vehicle Components

Davide Di Nucci, Alessandro Simoni, Matteo Tomei +3

Neural Radiance Fields (NeRFs) have gained widespread recognition as a highly effective technique for representing 3D reconstructions of objects and scenes derived from sets of ima…

cs.CV2022

Semi-Perspective Decoupled Heatmaps for 3D Robot Pose Estimation from Depth Maps

Alessandro Simoni, Stefano Pini, Guido Borghi +1

Knowing the exact 3D location of workers and robots in a collaborative environment enables several real applications, such as the detection of unsafe situations or the study of mut…

cs.CV2021

Multi-Category Mesh Reconstruction From Image Collections

Alessandro Simoni, Stefano Pini, Roberto Vezzani +1

Recently, learning frameworks have shown the capability of inferring the accurate shape, pose, and texture of an object from a single RGB image. However, current methods are traine…

cs.CV2021★ 2 cited

SHREC 2021: Track on Skeleton-based Hand Gesture Recognition in the Wild

Ariel Caputo, Andrea Giachetti, Simone Soso +16

Gesture recognition is a fundamental tool to enable novel interaction paradigms in a variety of application scenarios like Mixed Reality environments, touchless public kiosks, ente…

cs.CV2019

Domain Translation with Conditional GANs: from Depth to RGB Face-to-Face

Matteo Fabbri, Guido Borghi, Fabio Lanzi +3

Can faces acquired by low-cost depth sensors be useful to catch some characteristic details of the face? Typically the answer is no. However, new deep architectures can generate RG…

cs.CV2018

Learn to See by Events: Color Frame Synthesis from Event and RGB Cameras

Stefano Pini, Guido Borghi, Roberto Vezzani

Event cameras are biologically-inspired sensors that gather the temporal evolution of the scene. They capture pixel-wise brightness variations and output a corresponding stream of…

cs.CV2018

Learning to Generate Facial Depth Maps

Stefano Pini, Filippo Grazioli, Guido Borghi +2

In this paper, an adversarial architecture for facial depth map estimation from monocular intensity images is presented. By following an image-to-image approach, we combine the adv…

cs.CV2018★ 1 cited

Learning to Detect and Track Visible and Occluded Body Joints in a Virtual World

Matteo Fabbri, Fabio Lanzi, Simone Calderara +3

Multi-People Tracking in an open-world setting requires a special effort in precise detection. Moreover, temporal continuity in the detection phase gains more importance when scene…

cs.CV2017

Face-from-Depth for Head Pose Estimation on Depth Images

Guido Borghi, Matteo Fabbri, Roberto Vezzani +2

Depth cameras allow to set up reliable solutions for people monitoring and behavior understanding, especially when unstable or poor illumination conditions make unusable common RGB…

cs.CV2017

Head Detection with Depth Images in the Wild

Diego Ballotta, Guido Borghi, Roberto Vezzani +1

Head detection and localization is a demanding task and a key element for many computer vision applications, like video surveillance, Human Computer Interaction and face analysis.…

cs.CV2017

From Depth Data to Head Pose Estimation: a Siamese approach

Marco Venturelli, Guido Borghi, Roberto Vezzani +1

The correct estimation of the head pose is a problem of the great importance for many applications. For instance, it is an enabling technology in automotive for driver attention mo…

cs.CV2017

Fast Gesture Recognition with Multiple Stream Discrete HMMs on 3D Skeletons

Guido Borghi, Roberto Vezzani, Rita Cucchiara

HMMs are widely used in action and gesture recognition due to their implementation simplicity, low computational requirement, scalability and high parallelism. They have worth perf…

cs.CV2017★ 1 cited

Deep Head Pose Estimation from Depth Data for In-car Automotive Applications

Marco Venturelli, Guido Borghi, Roberto Vezzani +1

Recently, deep learning approaches have achieved promising results in various fields of computer vision. In this paper, we tackle the problem of head pose estimation through a Conv…

cs.CV2016

POSEidon: Face-from-Depth for Driver Pose Estimation

Guido Borghi, Marco Venturelli, Roberto Vezzani +1

Fast and accurate upper-body and head pose estimation is a key task for automatic monitoring of driver attention, a challenging context characterized by severe illumination changes…