activity
20152026
most citedARbis Pictus: A Study of Language Learning with Augmented Reality

180 citations · 343 across the 11 of their papers we have counts for

collaborators

11 papers

cs.HC2026★ 1 cited

Embedded vs. Situated: An Evaluation of AR Facial Training Feedback

Avinash Ajit Nargund, Andrea M. Park, Tobias Höllerer +1

While augmented reality (AR) research demonstrates benefits of embedded visualizations for gross motor training, its applicability to facial exercises remains under-explored. Provi…

cs.HC2025★ 10 cited

Dynamic Theater: Location-Based Immersive Dance Theater, Investigating User Guidance and Experience

You-Jin Kim, Joshua Lu, Tobias Höllerer

Dynamic Theater explores the use of augmented reality (AR) in immersive theater as a platform for digital dance performances. The project presents a locomotion-based experience tha…

cs.HC2025★ 6 cited

Spatial Orchestra: Locomotion Music Instruments through Spatial Exploration

You-Jin Kim, Myungin Lee, Marko Peljhan +2

Spatial Orchestra demonstrates how easy it is to play musical instruments using basic input like natural locomotion, which is accessible to most. Unlike many musical instruments, o…

cs.HC2025★ 7 cited

Reality Distortion Room: A Study of User Locomotion Responses to Spatial Augmented Reality Effects

You-Jin Kim, Andrew D. Wilson, Jennifer Jacobs +1

Reality Distortion Room (RDR) is a proof-of-concept augmented reality system using projection mapping and unencumbered interaction with the Microsoft RoomAlive system to study a us…

cs.HC2025

XARP Tools: An Extended Reality Platform for Humans and AI Agents

Arthur Caetano, Radha Kumaran, Kelvin Jou +2

Building XR-AI research prototypes requires navigating two largely separate ecosystems. Mainstream XR development relies on C#/C++ and game engines, while AI development is centere…

cs.HC2024★ 17 cited

Comparing Zealous and Restrained AI Recommendations in a Real-World Human-AI Collaboration Task

Chengyuan Xu, Kuo-Chin Lien, Tobias Höllerer

When designing an AI-assisted decision-making system, there is often a tradeoff between precision and recall in the AI's recommendations. We argue that careful exploitation of this…

cs.CV2021★ 9 cited

Augmentation Strategies for Learning with Noisy Labels

Kento Nishi, Yi Ding, Alex Rich +1

Imperfect labels are ubiquitous in real-world datasets. Several recent successful methods for training deep neural networks (DNNs) robust to label noise have used two primary techn…

cs.HC2017★ 180 cited

ARbis Pictus: A Study of Language Learning with Augmented Reality

Adam Ibrahim, Brandon Huynh, Jonathan Downey +3

This paper describes "ARbis Pictus" --a novel system for immersive language learning through dynamic labeling of real-world objects in augmented reality. We describe a within-subje…

cs.HC2017★ 12 cited

Automated Assistants to Identify and Prompt Action on Visual News Bias

Vishwajeet Narwal, Mohamed Hashim Salih, Jose Angel Lopez +4

Bias is a common problem in today's media, appearing frequently in text and in visual imagery. Users on social media websites such as Twitter need better methods for identifying bi…

cs.SI2015★ 101 cited

Botivist: Calling Volunteers to Action Using Online Bots

Saiph Savage, Andres Monroy-Hernandez, Tobias Hollerer

To help activists call new volunteers to action, we present Botivist: a platform that uses Twitter bots to find potential volunteers and request contributions. By leveraging differ…

cs.SI2015

Tag Me Maybe: Perceptions of Public Targeted Sharing on Facebook

Saiph Savage, Andres Monroy-Hernandez, Kasturi Bhattacharjee +1

Social network sites allow users to publicly tag people in their posts. These tagged posts allow users to share to both the general public and a targeted audience, dynamically asse…