3 papers
cs.CV2026
Deformable Triangle Splatting: Flexible Primitives for Real-Time Radiance Field Rendering
Oriol Jiménez-Ayguadé, Antonio Agudo
Recent radiance field methods represent scenes with 2D primitives that offer surface alignment and efficient rasterization, from Gaussian disks to triangles, yet all rely on convex…
cs.RO2025
Morphological Symmetries in Robotics
Daniel Ordoñez-Apraez, Giulio Turrisi, Vladimir Kostic +6
We present a comprehensive framework for studying and leveraging morphological symmetries in robotic systems. These are intrinsic properties of the robot's morphology, frequently o…
cs.CV2024
TranSPORTmer: A Holistic Approach to Trajectory Understanding in Multi-Agent Sports
Guillem Capellera, Luis Ferraz, Antonio Rubio +2
Understanding trajectories in multi-agent scenarios requires addressing various tasks, including predicting future movements, imputing missing observations, inferring the status of…