5 papers
GaussEdit: Adaptive 3D Scene Editing with Text and Image Prompts
Zhenyu Shu, Junlong Yu, Kai Chao +2
This paper presents GaussEdit, a framework for adaptive 3D scene editing guided by text and image prompts. GaussEdit leverages 3D Gaussian Splatting as its backbone for scene repre…
Diff-3DCap: Shape Captioning with Diffusion Models
Zhenyu Shu, Jiawei Wen, Shiyang Li +2
The task of 3D shape captioning occupies a significant place within the domain of computer graphics and has garnered considerable interest in recent years. Traditional approaches t…
StrucADT: Generating Structure-controlled 3D Point Clouds with Adjacency Diffusion Transformer
Zhenyu Shu, Jiajun Shen, Zhongui Chen +2
In the field of 3D point cloud generation, numerous 3D generative models have demonstrated the ability to generate diverse and realistic 3D shapes. However, the majority of these a…
DFG-PCN: Point Cloud Completion with Degree-Flexible Point Graph
Zhenyu Shu, Jian Yao, Shiqing Xin
Point cloud completion is a vital task focused on reconstructing complete point clouds and addressing the incompleteness caused by occlusion and limited sensor resolution. Traditio…
InfoGNN: End-to-end deep learning on mesh via graph neural networks
Ling Gao, Zhenyu Shu, Shiqing Xin
3D models are widely used in various industries, and mesh data has become an indispensable part of 3D modeling because of its unique advantages. Mesh data can provide an intuitive…