most citedStreaming 4D Visual Geometry Transformer

1 citations · 1 across the 3 of their papers we have counts for

collaborators

6 papers

cs.CV2026

SM4RT: Learning Structured Motion Geometry for 4D Reconstruction

Shing Ho J. Lin, Wenzhao Zheng, Dong Zhuo +3

Geometry Foundation Models (GFMs) have substantially advanced monocular 3D reconstruction, yet extending this capability to 4D dynamic understanding remains a fundamental challenge…

cs.CV2026

IVGT: Implicit Visual Geometry Transformer for Neural Scene Representation

Yuqi Wu, Tianyu Hu, Wenzhao Zheng +4

Reconstructing coherent 3D geometry and appearance from unposed multi-view images is a fundamental yet challenging problem in computer vision. Most existing visual geometry foundat…

cs.CV20261 cited

Streaming 4D Visual Geometry Transformer

Dong Zhuo, Wenzhao Zheng, Jiahe Guo +3

Perceiving and reconstructing 3D geometry from videos is a fundamental yet challenging computer vision task. To facilitate interactive and low-latency applications, we propose a st…

cs.CV2025

Point3R: Streaming 3D Reconstruction with Explicit Spatial Pointer Memory

Yuqi Wu, Wenzhao Zheng, Jie Zhou +1

Dense 3D scene reconstruction from an ordered sequence or unordered image collections is a critical step when bringing research in computer vision into practical scenarios. Followi…

cs.LG2025

Laminar: A Scalable Asynchronous RL Post-Training Framework

Guangming Sheng, Yuxuan Tong, Borui Wan +10

Reinforcement learning (RL) post-training for Large Language Models (LLMs) is now scaling to large clusters and running for extended durations to enhance model reasoning performanc…

cs.CV2025

EmbodiedOcc: Embodied 3D Occupancy Prediction for Vision-based Online Scene Understanding

Yuqi Wu, Wenzhao Zheng, Sicheng Zuo +3

3D occupancy prediction provides a comprehensive description of the surrounding scenes and has become an essential task for 3D perception. Most existing methods focus on offline pe…