3 papers
cs.CV2026
StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization
Yuyang Yin, Zixiang Li, Longxuan Deng +11
Previsualization is an intermediate layer between ideas and production in film, games, architecture, and urban design. It lets creators iteratively refine scenes, actions, cameras,…
cs.GR2025
Neural Visibility of Point Sets
Jun-Hao Wang, Yi-Yang Tian, Baoquan Chen +1
Point clouds are widely used representations of 3D data, but determining the visibility of points from a given viewpoint remains a challenging problem due to their sparse nature an…
cs.GR2025
DeepMill: Neural Accessibility Learning for Subtractive Manufacturing
Fanchao Zhong, Yang Wang, Peng-Shuai Wang +2
Manufacturability is vital for product design and production, with accessibility being a key element, especially in subtractive manufacturing. Traditional methods for geometric acc…