collaborators

7 papers

cs.CV2026

TGRHuman: Text-Guided Realistic 3D Human Generation via Diffusion Renderer

Muxin Zhang, Chaohui Yu, Yuanwang Yang +3

Realistic 3D human generation plays a crucial role in many graphics applications. However, current methods still struggle to generate high-quality human geometry and texture while…

cs.CV2026

ContextMaster: Interactive Multi-Shot Video Creation via Fixed-Budget Sparse Context Routing

Xu Guo, Zhengxuan Wei, Xinghui Li +11

Recent video models increasingly support generation, reference conditioning, and editing within a single model, yet typically expose them as separate operations over fixed inputs.…

cs.CV2026

Geometry-Aware Implicit Memory for Video World Models

Zhengxuan Wei, Xu Guo, Xinghui Li +8

Video world models aim to simulate controllable visual environments, but long-horizon rollouts depend on what the model remembers after observations leave its native context window…

cs.CV2026

Towards 3D-Aware Video Diffusion Models: Render-Free Human Motion Control with Mesh Tokenization

Jingyun Liang, Min Wei, Shikai Li +5

Diffusion models have shown remarkable success in video generation. However, whether such models are truly aware of the 3D structure underlying visual observations, rather than sim…

cs.CV2025

GOGS: High-Fidelity Geometry and Relighting for Glossy Objects via Gaussian Surfels

Xingyuan Yang, Min Wei

Inverse rendering of glossy objects from RGB imagery remains fundamentally limited by inherent ambiguity. Although NeRF-based methods achieve high-fidelity reconstruction via dense…

cs.CV2025

3DV-TON: Textured 3D-Guided Consistent Video Try-on via Diffusion Models

Min Wei, Chaohui Yu, Jingkai Zhou +1

Video try-on replaces clothing in videos with target garments. Existing methods struggle to generate high-quality and temporally consistent results when handling complex clothing p…