3 papers
cs.CV2025
ComGS: Efficient 3D Object-Scene Composition via Surface Octahedral Probes
Jian Gao, Mengqi Yuan, Yifei Zeng +8
Gaussian Splatting (GS) enables immersive rendering, but realistic 3D object-scene composition remains challenging. Baked appearance and shadow information in GS radiance fields ca…
cs.CV2025
Hybrid Mesh-Gaussian Representation for Efficient Indoor Scene Reconstruction
Binxiao Huang, Zhihao Li, Shiyong Liu +7
3D Gaussian splatting (3DGS) has demonstrated exceptional performance in image-based 3D reconstruction and real-time rendering. However, regions with complex textures require numer…
cs.CV2025
Zero-P-to-3: Zero-Shot Partial-View Images to 3D Object
Yuxuan Lin, Ruihang Chu, Zhenyu Chen +9
Generative 3D reconstruction shows strong potential in incomplete observations. While sparse-view and single-image reconstruction are well-researched, partial observation remains u…