activity
20162021
most cited4D Association Graph for Realtime Multi-person Motion Capture Using Multiple Video Cameras

6 citations · 14 across the 6 of their papers we have counts for

collaborators

6 papers

cs.CV20213 cited

Lightweight Multi-person Total Motion Capture Using Sparse Multi-view Cameras

Yuxiang Zhang, Zhe Li, Liang An +3

Multi-person total motion capture is extremely challenging when it comes to handle severe occlusions, different reconstruction granularities from body to face and hands, drasticall…

math.CO2021

Graphs with at most one generalized cospectral mate

Wei Wang, Tao Yu

Let be an -vertex graph with adjacency matrix , and be the walk matrix of , where is the all-one vector. In Wang [J. Combin. Theory, Ser…

cs.CV20202 cited

Vehicle Reconstruction and Texture Estimation Using Deep Implicit Semantic Template Mapping

Xiaochen Zhao, Zerong Zheng, Chaonan Ji +5

We introduce VERTEX, an effective solution to recover 3D shape and intrinsic texture of vehicles from uncalibrated monocular input in real-world street environments. To fully utili…

cs.CV20203 cited

NormalGAN: Learning Detailed 3D Human from a Single RGB-D Image

Lizhen Wang, Xiaochen Zhao, Tao Yu +2

We propose NormalGAN, a fast adversarial learning-based method to reconstruct the complete and detailed 3D human from a single RGB-D image. Given a single front-view RGB-D image, N…

cs.CV20206 cited

4D Association Graph for Realtime Multi-person Motion Capture Using Multiple Video Cameras

Yuxiang Zhang, Liang An, Tao Yu +3

This paper contributes a novel realtime multi-person motion capture algorithm using multiview video inputs. Due to the heavy occlusions in each view, joint optimization on the mult…

math.CO2016

Square-free Discriminants of Matrices and the Generalized Spectral Characterizations of Graphs

Wei Wang, Tao Yu

Let and denote the set of all symmetric matrices over the ring of integers and the set of all orthogonal ma…