3 papers
eess.AS2025
Impact of HRTF individualisation and head movements in a real/virtual localisation task
Vincent Martin, Lorenzo Picinali
The objective of Audio Augmented Reality (AAR) applications are to seamlessly integrate virtual sound sources within a real environment. It is critical for these applications that…
cs.SD2025
A Machine Learning Approach for Denoising and Upsampling HRTFs
Xuyi Hu, Jian Li, Lorenzo Picinali +1
The demand for realistic virtual immersive audio continues to grow, with Head-Related Transfer Functions (HRTFs) playing a key role. HRTFs capture how sound reaches our ears, refle…
eess.AS2024
Perceptual implications of simplifying geometrical acoustics models for Ambisonics-based binaural reverberation
Vincent Martin, Isaac Engel, Lorenzo Picinali
Different methods can be employed to render virtual reverberation, often requiring substantial information about the room's geometry and the acoustic characteristics of the surface…