2 papers
cs.CV2025
P-4DGS: Predictive 4D Gaussian Splatting with 90 Compression
Henan Wang, Hanxin Zhu, Xinliang Gong +3
3D Gaussian Splatting (3DGS) has garnered significant attention due to its superior scene representation fidelity and real-time rendering performance, especially for dynamic 3D sce…
cs.CV2024
End-to-End Rate-Distortion Optimized 3D Gaussian Representation
Henan Wang, Hanxin Zhu, Tianyu He +4
3D Gaussian Splatting (3DGS) has become an emerging technique with remarkable potential in 3D representation and image rendering. However, the substantial storage overhead of 3DGS…