3 papers
eess.IV2025
Towards Efficient 3D Gaussian Human Avatar Compression: A Prior-Guided Framework
Shanzhi Yin, Bolin Chen, Xinju Wu +4
This paper proposes an efficient 3D avatar coding framework that leverages compact human priors and canonical-to-target transformation to enable high-quality 3D human avatar video…
cs.GR2025
CompGS++: Compressed Gaussian Splatting for Static and Dynamic Scene Representation
Xiangrui Liu, Xinju Wu, Shiqi Wang +2
Gaussian splatting demonstrates proficiency for 3D scene modeling but suffers from substantial data volume due to inherent primitive redundancy. To enable future photorealistic 3D…
cs.CV2024
CompGS: Efficient 3D Scene Representation via Compressed Gaussian Splatting
Xiangrui Liu, Xinju Wu, Pingping Zhang +3
Gaussian splatting, renowned for its exceptional rendering quality and efficiency, has emerged as a prominent technique in 3D scene representation. However, the substantial data vo…