collaborators

6 papers

cs.CV2026

Surfsvr: 2D Surface Priors as 3D Geometric Regularizers for Sparse Voxel Reconstruction

Yan Di, Chengxi Li, Yaoxing Wang +7

Sparse voxel reconstruction offers an efficient representation for high-fidelity 3D modeling, yet its geometry is commonly optimized from local photometric evidence and discrete vi…

cs.CV2025

Street Gaussians without 3D Object Tracker

Ruida Zhang, Chengxi Li, Chenyangguang Zhang +5

Realistic scene reconstruction in driving scenarios poses significant challenges due to fast-moving objects. Most existing methods rely on labor-intensive manual labeling of object…

cs.CV2025

Open-Vocabulary Functional 3D Scene Graphs for Real-World Indoor Spaces

Chenyangguang Zhang, Alexandros Delitzas, Fangjinhua Wang +4

We introduce the task of predicting functional 3D scene graphs for real-world indoor environments from posed RGB-D images. Unlike traditional 3D scene graphs that focus on spatial…

cs.CV2025

GIVEPose: Gradual Intra-class Variation Elimination for RGB-based Category-Level Object Pose Estimation

Zinqin Huang, Gu Wang, Chenyangguang Zhang +3

Recent advances in RGBD-based category-level object pose estimation have been limited by their reliance on precise depth information, restricting their broader applicability. In re…

cs.CV2025

UNOPose: Unseen Object Pose Estimation with an Unposed RGB-D Reference Image

Xingyu Liu, Gu Wang, Ruida Zhang +3

Unseen object pose estimation methods often rely on CAD models or multiple reference views, making the onboarding stage costly. To simplify reference acquisition, we aim to estimat…

cs.CV2025

FA-BARF: Frequency Adapted Bundle-Adjusting Neural Radiance Fields

Rui Qian, Chenyangguang Zhang, Yan Di +5

Neural Radiance Fields (NeRF) have exhibited highly effective performance for photorealistic novel view synthesis recently. However, the key limitation it meets is the reliance on…