most citedA short review and primer on electrodermal activity in human computer interaction applications

5 citations · 11 across the 6 of their papers we have counts for

collaborators

6 papers

cs.HC2016

A short review and primer on respiration in human computer interaction applications

Ilkka Kosunen, Benjamin Cowley

The application of psychophysiology in human-computer interaction is a growing field with significant potential for future smart personalised systems. Working in this emerging fiel…

cs.HC2016

A short review and primer on electroencephalography in human computer interaction applications

Lauri Ahonen, Benjamin Cowley

The application of psychophysiology in human-computer interaction is a growing field with significant potential for future smart personalised systems. Working in this emerging fiel…

cs.HC2016

A short review and primer on event-related potentials in human computer interaction applications

Minna Huotilainen, Benjamin Cowley, Lauri Ahonen

The application of psychophysiology in human-computer interaction is a growing field with significant potential for future smart personalised systems. Working in this emerging fiel…

cs.HC20161 cited

A short review and primer on electromyography in human computer interaction applications

Niklas Ravaja, Benjamin Cowley, Jari Torniainen

The application of psychophysiology in human-computer interaction is a growing field with significant potential for future smart personalised systems. Working in this emerging fiel…

cs.HC20165 cited

A short review and primer on electrodermal activity in human computer interaction applications

Benjamin Ultan Cowley, Jari Torniainen

The application of psychophysiology in human-computer interaction is a growing field with significant potential for future smart personalised systems. Working in this emerging fiel…

cs.HC20165 cited

Adaptive Artificial Intelligence in Games: Issues, Requirements, and a Solution through Behavlets-based General Player Modelling

Benjamin Ultan Cowley, Darryl Charles

We present the last of a series of three academic essays which deal with the question of how and why to build a generalized player model. We propose that a general player model nee…