collaborators

6 papers

cs.CV2025

Shape of Motion: 4D Reconstruction from a Single Video

Qianqian Wang, Vickie Ye, Hang Gao +4

Monocular dynamic reconstruction is a challenging and long-standing vision problem due to the highly ill-posed nature of the task. Existing approaches depend on templates, are effe…

cs.CV2025

Stereo4D: Learning How Things Move in 3D from Internet Stereo Videos

Linyi Jin, Richard Tucker, Zhengqi Li +3

Learning to understand dynamic 3D scenes from imagery is crucial for applications ranging from robotics to scene reconstruction. Yet, unlike other problems where large-scale superv…

cs.CV2024

Can Generative Video Models Help Pose Estimation?

Ruojin Cai, Jason Y. Zhang, Philipp Henzler +3

Pairwise pose estimation from images with little or no overlap is an open challenge in computer vision. Existing methods, even those trained on large-scale datasets, struggle in th…

cs.CV2024

MegaSaM: Accurate, Fast, and Robust Structure and Motion from Casual Dynamic Videos

Zhengqi Li, Richard Tucker, Forrester Cole +6

We present a system that allows for accurate, fast, and robust estimation of camera parameters and depth maps from casual monocular videos of dynamic scenes. Most conventional stru…

cs.CV2024

Streetscapes: Large-scale Consistent Street View Generation Using Autoregressive Video Diffusion

Boyang Deng, Richard Tucker, Zhengqi Li +3

We present a method for generating Streetscapes-long sequences of views through an on-the-fly synthesized city-scale scene. Our generation is conditioned by language input (e.g., c…

cs.CV2024

Generative Image Dynamics

Zhengqi Li, Richard Tucker, Noah Snavely +1

We present an approach to modeling an image-space prior on scene motion. Our prior is learned from a collection of motion trajectories extracted from real video sequences depicting…