3 papers
cs.HC2025
Comparing User Behavior in Real vs. Virtual Supermarket Shelves: An Eye-Tracking Study Using Tobii 3 Pro and Meta Quest Pro
Francesco Vona, Julia Schorlemmer, Paulina Kaulard +3
This study compares user behavior between real and virtual supermarket shelves using eye tracking technology to assess behavior in both environments. A sample of 29 participants wa…
cs.HC2025
Sales Skills Training in Virtual Reality: An evaluation utilizing CAVE and Virtual Avatars
Francesco Vona, Michael Stern, Navid Ashrafi +3
This study investigates the potential of virtual reality (VR) for enhancing sales skills training using a Cave Automatic Virtual Environment (CAVE). VR technology enables users to…
cs.HC2025
Hands vs. Controllers: Comparing User Interactions in Virtual Reality Shopping Environments
Francesco Vona, Julia Schorlemmer, Jessica Stemann +2
Virtual reality enables users to experience real-life situations in immersive environments. Interaction methods significantly shape user experience, particularly in high fidelity s…