collaborators

7 papers

cs.CV2025

Initialize to Generalize: A Stronger Initialization Pipeline for Sparse-View 3DGS

Feng Zhou, Wenkai Guo, Pu Cao +2

Sparse-view 3D Gaussian Splatting (3DGS) often overfits to the training views, leading to artifacts like blurring in novel view rendering. Prior work addresses it either by enhanci…

cs.CV2025

3DGAA: Realistic and Robust 3D Gaussian-based Adversarial Attack for Autonomous Driving

Yixun Zhang, Lizhi Wang, Junjun Zhao +4

Camera-based perception in connected and autonomous vehicles remains exposed to physical adversarial attacks. Prior attacks often either optimize image-plane textures, weakening cr…

cs.CV2025

BiTAA: A Bi-Task Adversarial Attack for Object Detection and Depth Estimation via 3D Gaussian Splatting

Yixun Zhang, Feng Zhou, Jianqin Yin

Camera-based perception is critical to autonomous driving yet remains vulnerable to task-specific adversarial manipulations in object detection and monocular depth estimation. Most…

cs.CV2025

Towards Physically Realizable Adversarial Attacks in Embodied Vision Navigation

Meng Chen, Jiawei Tu, Chao Qi +4

The significant advancements in embodied vision navigation have raised concerns about its susceptibility to adversarial attacks exploiting deep neural networks. Investigating the a…

cs.CV2025

L2HCount:Generalizing Crowd Counting from Low to High Crowd Density via Density Simulation

Guoliang Xu, Jianqin Yin, Ren Zhang +3

Since COVID-19, crowd-counting tasks have gained wide applications. While supervised methods are reliable, annotation is more challenging in high-density scenes due to small head s…

cs.CV2024

OMEGAS: Object Mesh Extraction from Large Scenes Guided by Gaussian Segmentation

Lizhi Wang, Feng Zhou, Bo yu +2

Recent advancements in 3D reconstruction technologies have paved the way for high-quality and real-time rendering of complex 3D scenes. Despite these achievements, a notable challe…