29 citations · 48 across the 4 of their papers we have counts for
6 papers
URHand: Universal Relightable Hands
Zhaoxi Chen, Gyeongsik Moon, Kaiwen Guo +20
Existing photorealistic relightable hand models require extensive identity-specific observations in different views, poses, and illuminations, and face challenges in generalizing t…
VR-NeRF: High-Fidelity Virtualized Walkable Spaces
Linning Xu, Vasu Agrawal, William Laney +10
We present an end-to-end system for the high-fidelity capture, model reconstruction, and real-time rendering of walkable spaces in virtual reality using neural radiance fields. To…
AdaNeRF: Adaptive Sampling for Real-time Rendering of Neural Radiance Fields
Andreas Kurz, Thomas Neff, Zhaoyang Lv +2
Novel view synthesis has recently been revolutionized by learning neural radiance fields directly from sparse observations. However, rendering images with this new paradigm is slow…
Learning Compositional Radiance Fields of Dynamic Human Heads
Ziyan Wang, Timur Bagautdinov, Stephen Lombardi +4
Photorealistic rendering of dynamic humans is an important ability for telepresence systems, virtual shopping, synthetic data generation, and more. Recently, neural rendering metho…
Real-time Halfway Domain Reconstruction of Motion and Geometry
Lucas Thies, Michael Zollhöfer, Christian Richardt +2
We present a novel approach for real-time joint reconstruction of 3D scene motion and geometry from binocular stereo videos. Our approach is based on a novel variational halfway-do…
Real-time Joint Tracking of a Hand Manipulating an Object from RGB-D Input
Srinath Sridhar, Franziska Mueller, Michael Zollhöfer +3
Real-time simultaneous tracking of hands manipulating and interacting with external objects has many potential applications in augmented reality, tangible computing, and wearable c…