5 papers
Optimized 3D Gaussian Splatting using Coarse-to-Fine Image Frequency Modulation
Umar Farooq, Jean-Yves Guillemaut, Adrian Hilton +1
The field of Novel View Synthesis has been revolutionized by 3D Gaussian Splatting (3DGS), which enables high-quality scene reconstruction that can be rendered in real-time. 3DGS-b…
Image-based Facial Rig Inversion
Tianxiang Yang, Marco Volino, Armin Mustafa +2
We present an image-based rig inversion framework that leverages two modalities: RGB appearance and RGB-encoded normal maps. Each modality is processed by an independent Hiera tran…
Improving Gaussian Splatting with Localized Points Management
Haosen Yang, Chenhao Zhang, Wenqing Wang +4
Point management is critical for optimizing 3D Gaussian Splatting models, as point initiation (e.g., via structure from motion) is often distributionally inappropriate. Typically,…
Realistic Clothed Human and Object Joint Reconstruction from a Single Image
Ayushi Dutta, Marco Pesavento, Marco Volino +2
Recent approaches to jointly reconstruct 3D humans and objects from a single RGB image represent 3D shapes with template-based or coarse models, which fail to capture details of lo…
COSMU: Complete 3D human shape from monocular unconstrained images
Marco Pesavento, Marco Volino, Adrian Hilton
We present a novel framework to reconstruct complete 3D human shapes from a given target image by leveraging monocular unconstrained images. The objective of this work is to reprod…