5 papers
Occlusion-Point Reuse for Ray-Traced Ambient Occlusion and Shadow
Haojie Jin, Fujia Su, Zehui Lin +9
Ambient occlusion (AO) and soft shadows are critical visibility cues for spatial perception in real-time rendering. Hardware ray tracing provides a direct way to evaluate these eff…
OctaOctree Neural Radiosity for Real-time Glossy Material Rendering
Jierui Ren, Haojie Jin, Bo Pang +4
Modeling high-frequency outgoing radiance distributions remains a fundamental challenge in global illumination, especially for glossy and specular materials. Existing neural-based…
VibraVerse: A Large-Scale Geometry-Acoustics Alignment Dataset for Physically-Consistent Multimodal Learning
Bo Pang, Chenxi Xu, Jierui Ren +2
Understanding the physical world requires perceptual models grounded in physical laws rather than mere statistical correlations. However, existing multimodal learning frameworks, f…
NRRS: Neural Russian Roulette and Splitting
Haojie Jin, Jierui Ren, Yisong Chen +2
We propose a novel framework for Russian Roulette and Splitting (RRS) tailored to wavefront path tracing, a highly parallel rendering architecture that processes path states in bat…
Neural Cone Radiosity for Interactive Global Illumination with Glossy Materials
Jierui Ren, Haojie Jin, Bo Pang +3
Modeling of high-frequency outgoing radiance distributions has long been a key challenge in rendering, particularly for glossy material. Such distributions concentrate radiative en…