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cs.GR2016
Error-Bounded and Feature Preserving Surface Remeshing with Minimal Angle Improvement
Kaimo Hu, Dong-Ming Yan, David Bommes +2
The typical goal of surface remeshing consists in finding a mesh that is (1) geometrically faithful to the original geometry, (2) as coarse as possible to obtain a low-complexity r…
cs.GR2016
Understanding and Exploiting Object Interaction Landscapes
Sören Pirk, Vojtech Krs, Kaimo Hu +5
Interactions play a key role in understanding objects and scenes, for both virtual and real world agents. We introduce a new general representation for proximal interactions among…