279 citations · 444 across the 7 of their papers we have counts for
7 papers
Negative Effects of Gamification in Education Software: Systematic Mapping and Practitioner Perceptions
Clauvin Almeida, Marcos Kalinowski, Anderson Uchoa +1
Context: While most research shows positive effects of gamification, the focus on its adverse effects is considerably smaller and further understanding is needed. Objective: To pro…
A Systematic Mapping Study and Practitioner Insights on the Use of Software Engineering Practices to Develop MVPs
Silvio Alonso, Marcos Kalinowski, Bruna Ferreira +2
[Background] The MVP concept has influenced the way in which development teams apply Software Engineering practices. However, the overall understanding of this influence of MVPs on…
On the perceived relevance of critical internal quality attributes when evolving software features
Eduardo Fernandes, Marcos Kalinowski
Several refactorings performed while evolving software features aim to improve internal quality attributes like cohesion and complexity. Indeed, internal attributes can become crit…
Predicting IMDb Rating of TV Series with Deep Learning: The Case of Arrow
Anna Luiza Gomes, Getúlio Vianna, Tatiana Escovedo +1
Context: The number of TV series offered nowadays is very high. Due to its large amount, many series are canceled due to a lack of originality that generates a low audience. Proble…
Preventing Incomplete/Hidden Requirements: Reflections on Survey Data from Austria and Brazil
M. Kalinowski, M. Felderer, T. Conte +5
Many software projects fail due to problems in requirements engineering (RE). The goal of this paper is analyzing a specific and relevant RE problem in detail: incomplete/hidden re…
Naming the Pain in Requirements Engineering: Contemporary Problems, Causes, and Effects in Practice
D. Méndez Fernández, S. Wagner, M. Kalinowski +20
Requirements Engineering (RE) has received much attention in research and practice due to its importance to software project success. Its interdisciplinary nature, the dependency t…